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EXPLORING THE REPRESENTATION OF EROTIC DESIRE: CROSSMEDIA AND INTERACTIVE ARTWORKS IN PUBLIC SPACES enIT FR DE PL TR PT RU AR JA CN ES

The representation of erotic desire has been an integral part of human culture since time immemorial. In public spaces, it has manifested itself in different forms such as sculptures, paintings, and murals that depict scenes from mythology and religion.

With the advent of technology, this representation has taken on a new form - cross-media and interactive works. These works allow for a more immersive experience where people can engage with the artwork and express their own desires. This paper will explore how visual artists represent erotic desire in public spaces through these mediums and what impact they have on society.

There has been a surge in the creation of cross-media and interactive artworks that incorporate various media to create a multisensory experience for viewers. One example is the installation 'Kiss' by artist Ralf Baecker. The piece consists of two touch screens that are connected to each other via webcam. People can see themselves kissing their partners in real-time on one screen while the other displays their partner's reactions. This work encourages intimacy and explores the concept of sexual desire without being explicit or vulgar. It also challenges traditional ideas about gender roles and relationships. Another example is the interactive projection mapping project 'Love Me' by artist Jenny Holzer. The project uses light projections to create a space where people can confess their deepest secrets and desires. It creates a sense of intimacy and vulnerability, allowing individuals to connect with each other on a deeper level.

Interactive art has become increasingly popular due to its ability to involve the viewer in the creative process. It allows for an exchange between the audience and the artist, making it more personal and meaningful. In addition, digital technologies enable artists to create works that push boundaries and challenge societal norms.

Artist Carsten Nicolai's 'Piano Player' transforms a piano into an instrument that plays music based on the emotions of the performer. It explores the connection between music and eroticism and how they can be used to express intimate feelings. Other examples include 'Pleasure Dome' by Robert Morris and 'Dance Floor' by Paula Levine, which both explore the relationship between physical movement and eroticism.

Cross-media and interactive artworks have had a significant impact on society by challenging traditional notions of what constitutes art and sex. They have opened up new possibilities for expression and communication that were previously unavailable.

Some critics argue that these works are too explicit or provocative, leading to censorship and moral panic. Others suggest that they lack depth and do not contribute anything meaningful to the discourse around sexuality. Despite this criticism, there is no denying that these works have added to our understanding of human desire and have helped us redefine our concepts of sexuality and intimacy.

Visual artists have played a crucial role in representing erotic desire in public spaces through cross-media and interactive works. These mediums allow viewers to engage with the artwork and express their own desires. They also challenge traditional ideas about gender roles and relationships while pushing boundaries and experimenting with technology. The impact of such works has been significant, but their effectiveness depends on the viewer's interpretation and personal values.

How do visual artists represent erotic desire in public spaces through cross-media and interactive works?

Visual artists often use various media, such as sculptures, paintings, installations, performances, and videos, to explore and represent erotic desire in public spaces. Cross-media and interactive works are becoming increasingly popular among artists who seek to engage viewers on multiple levels and create immersive experiences. These works often incorporate technology and multimedia elements that allow for a more dynamic and interactive experience with the artwork, allowing viewers to participate in the creation of meaning and interpretation.

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